Sunday, 11 March 2012

Get the Ball Rolling!

Okay then here is some models I found nearby my desk to get the ball going as it were. First up we have a WiP Herald of Tzeentch/Changling for my Fantasy Daemons. At this point I issue my general disclaimer - I do not own a camera of any great technical ability, and at least until I get home, all photos are taken from a phone camera with the model just sitting on the desk. That out of the way here he is:


I was sat assembling the Pink Horrors and was left with the last one. I started fiddling with parts - a panel from the Chaos Space Marine Vehicle sprue - but they were all too big. In a fairly haphazard way I started messing round with green stuff and then inspiration hit home! I imagined in my head that Pink Horrors - being made of pure change and all - would often shift their faces around, mainly to amuse themselves, but also to scare anyone thinking of fighting them. With that in mind this chap was born!


A plastic skull from the Vampire Count range sits neatly amongst the green stuff shroud. A small chunk of plastic also sits in the middle of the sign held in his hand (a little blurry, but he is holding a sign). Eventually I will get round to sculpting some more flames round the outskirts of the robes, so that he visage is almost sprouting from the flames. If I ever get round to painting him I will try and work out how to paint the robes normally, with the edges and flames fading to magical fire. This looks good in my mind but not sure how it will turn out in practise!

The second chap I have to show today is my Justicar Thawn for my Grey Knight army. Sadly a faulty plastic glue means that the Grey Knights break whenever they can, causing me regular frustration and often meaning they stay at home. Even then they find ways to break! The good Justicar himself seems (quite appropriately) the most sturdy of the bunch and has only broken a few times. He is just a normal Grey Knight Terminator assembled from the box, in the colour scheme of the army.


It isn't very clear in this photo but the army colour is mostly stone, with turquoise as the secondary colour. I am seemingly incapable of painting an army the colour it is supposed to be. This is probably because if I did, it would be easy to see how bad it is compared to others! I am happy with how he turned out though, especially with his halberd:


I love painting the force weapons in the army, as the method I use means that even I don't know how they'll turn out! I first paint the blade Midnight Blue. I then get Royal Blue, Enchanted Blue and Skull White. Using the same brush I liberally apply all three of the weapon with the same brush, mixing them up and generally making a mess. Add the white last and make sure it doesn't mix up too much with the other colours. This is where you have to be brave, as it looks pretty dire at this point! However leave it a good while to dry and it turns out looking like this. It leaves, in my opinion a really good looking lightning effect on the weapon, an effect that is otherwise beyond me. By being random as well each Knight is guaranteed to have a different looking weapon!


On the tabletop I use Thawn either as a normal Justicar or as the special character. I find him useful to have as I can make him take the saves of killer weapons like Lascannons or Railguns. If he lives then cool, if he dies that he could come back to life later on in the battle, a most useful ability! Being a Grey Knight Terminator as well means that on his own he can certainly tie up units in close combat, and depending on who he is fighting, has a good chance of winning the combats. Opponents sometimes forget about him as well once he's died, and play on the board like he isn't there. It can be a nasty surprise for them if he stands up once more, as he can act normally on the turn he revives. At least one opponent has learnt the hard way not to stand too close to his corpse, lest it gets up and swings a halberd at him!

Hope you've all enjoyed this little opener into my hobby. I hope to show you lots more in the future.

Donald Paper

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